Star Wars: Mantellian Mayhem

Session 1
A Curious Deal

The group discovered that drall accounant Viat N'Guav came to Ord Mantell to purchase a list of Jedi killed by the Empire. He intended to purchase this list from nemoidian black marketeer Tsuga Joshu.  To Viat's surprise (but no surprise to Queeb), the business deal turned out to be an auction.  Viat was in for a further surprise when the data he wished tto purchase was embedded in a young pantoran woman with a datajack in the side of her head.  With no explanation as to why the data had not simply been extracted from the woman, the auction promptly started…and was interrupted by an apparent act of gang violence between some Black Sun trandoshans and some aqualish working for the local hutt, Slugga Bruta.

In the chaos that followed, a male pantoran at the auction escaped with the "merchandise".  The party quickly followed only to find the male pantoran on the ground in the street with a head wound and the female nowhere in sight.  Calling the woman his sister, the pantoran frantically poined north claiming the swoop gangers the party spotted on the way in made off with the female pantoran.

Frank thought to ask Tsuga if she had a landspeeder, but as they made their way to it the nemoidian and drall were apprehended by Imperial soldiers.  Queeb somehow managed to convince the officer to release them and move along.  The party raced after the swoop gangers unsure where to go.

 Trusting his wookiee instincts, Brawndo drove them down an alley and straight into a roadblock manned the fat aqualish leader from the auction, Gorphus Binsho.  Binsho explained that his boss wanted to meet with them.  The party followed to Throw Me a Bone (aka Bonerville according to Brawndo) casino on Century Lane, base of operations of the local hutt, Slugga Bruta.

Bruta explained that she knew where the young pantoran woman was taken, the vault of Lady Fate Casino, owned an operated by underworld rival Lonika Tess, captain of the Black Sun.  The hutt has no desire for the pantoran or the data apparently in her head but instead is interested in the party breaking into the impenetrable vault of her rival, thereby damaging Black Sun's reputation.

View
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.